Project Uniting Creatives Via Reward-Based Payments Launches Alpha Version Platform

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Qravity, a project that facilitates the production and distribution of digital entertainment, has launched a demo version of its platform, which enables decentralized creative teams to collaborate on content production and earn royalties for their work.

Using unique tokens and smart contracts on the Ethereum blockchain, producers or project founders can "Track digital content creation, distribute project stakes among creative team members and bring Qravity-produced content directly to market." According to Qravity, creators receive stakes in the projects they help complete and receive stake-based royalties when said content is consumed, allowing for potentially unlimited earnings from successful projects.

The company says they evaluate every project proposal they receive thoroughly and approve only those with the highest market potential in order to maximize profitability for stakeholders.

Project managers can use the platform's professional project management tools to guide their creative teams and track task progress and contributions through all stages - from project initiation through production to distribution.

Two tokens power Qravity: Qravity QPT to track project ownership - essentially representing shares in a project - and Qravity QCO for monetary transactions, such as content purchases and payments to project stakeholders.

Content creators can earn QPT for completing project tasks; these tokens are for internal use within the platform and not available for public purchase.

The greater a creator's contribution to a project, the more QPT they receive, and, in turn, the greater share of QCO they receive from every purchase.

According to the Qravity roadmap, the company plans to launch the fully functional platform in Q4 2018, when it will also begin production on the platform's pilot project, Lizzard Maddoxx.

This feature-length, 3D-animated film will be the first digital entertainment project to be produced and distributed entirely with Qravity.

Prior to the release of Lizzard Maddoxx, in Q1 2019, Qravity will start accepting new digital content project submissions.

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